# Flax Farm (Albion)

**Entity Type:** Building

## Properties

| Field | Value |
|-------|-------|
| Region | Albion |
| Category | Production / Farm |
| Required Tier | Nobles (Tier 5 Celtic) |
| Dimensions | 4x5 (base), 6x7 (with roads) |
| Cycle Time | 90 seconds |
| Aqueduct Support | Yes |

## Description

Produces Flax for clothing production chains.

## Costs

**Build Cost:** 1 Planks, 2 Bricks, 2 Concrete

**Maintenance:** -8 gold, 3 Waders workers

## Placement

| Requirement | Value |
|-------------|-------|
| Constraints | Fields required |

## Production

**Input:** None

**Output:** [Flax](../goods/flax.md)

## Specialists

| Specialist | Effects |
|------------|---------|
| Irrigator | -50% water consumption |
| Excellent Hair Artist | +20% productivity for Wigs chain |
| Princeps of Porphyry | +20% productivity for Togas chain |
| Tullus Caecilius Cornutus | -40% workforce, -80% maintenance |
| Casponia Casta | +25% productivity, +1 Flax every 10 cycles, +1 Faith area effect (requires Ceres as island god) |
