# Charcoal Burner (Albion)

**Entity Type:** Building

## Properties

| Field | Value |
|-------|-------|
| Category | Production / Forest Camp |
| Region | Albion |
| Required Tier | Smiths, Mercators |
| Cycle Time | 0:30 |
| Dimensions | 5x6 (base), 7x8 (with effects) |

## Description

Produces Charcoal from forest resources. Requires placement in a forest area.

## Costs

**Build Cost:** 3 Timber

**Maintenance:** -8 gold/min, 4 Waders workers

## Area Effects

| Effect | Value |
|--------|-------|
| Health | -3 |
| Fire Safety | -3 |

## Placement

| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Forest Area required |

## Production

**Input:** Forest resources

**Output:** [Charcoal](../goods/charcoal.md)

## Related Specialists

### Legendary

- **Sceilg, Eremitic Reductionist** (Economic)
  - Forest Camps in range: Productivity +30%, Required area -30%, Additional 1t every 10 cycles
  - Legendary Bonus: Have less than 2,000 residents on your island
  - Also improves: Resin Trapper, Woodcutter, Sandarac Nursery

### Rare

- **Chimneysweeper** (Military)
  - Charcoal Burner in range: Fire Safety area effect +1
  - Also improves: Charcoal Burner

## Related Forest Camp Buildings

- [Charcoal Burner (Latium)](./charcoal-burner-latium.md)
- [Resin Trapper (Albion)](./resin-trapper-albion.md)
- [Resin Trapper (Latium)](./resin-trapper-latium.md)
- [Woodcutter (Albion)](./woodcutter-albion.md)
- [Woodcutter (Latium)](./woodcutter-latium.md)
- [Sandarac Nursery (Latium)](./sandarac-nursery-latium.md)
