# Resin Trapper (Albion)

**Entity Type:** Building

## Properties

| Field | Value |
|-------|-------|
| Category | Forest Camp |
| Region | Albion |
| Required Tier | [Mercators](../population-tiers/mercators.md) |
| Cycle Time | 60 seconds |
| Dimensions | 5x5 (7x7 with roads) |

## Description

Extracts Resin from trees in forested areas. Requires deposit and forest placement.

## Costs

**Build Cost:** 2 Timber, 2 Bricks

**Maintenance:** -8 gold/min, 3 Mercators

## Production

**Input:** None

**Output:** [Resin](../goods/resin.md)

## Placement

| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Forest placement required, Deposit required |

## Specialists

The following specialists can improve this building:

### Handler (Common, Military)
- Amphorae Chain in range: Productivity +10%
- Also improves: Resin Trapper, Clay Pit, Mud Drier, Potter

### Capillary Coiffurist (Rare, Civic)
- Wigs Chain in range: Productivity +20%
- Also improves: Flax Farm, Headpiece Maker, Resin Trapper, Wig Maker, Horse Breeder

### Sceilg, Eremitic Reductionist (Legendary, Economic)
- Forest Camps in range: Productivity +30%, Required area -30%, Additional 1t every 10 cycles
- Legendary Bonus: Have less than 2,000 residents on your island
- Also improves: Resin Trapper, Woodcutter, Charcoal Burner, Sandarac Nursery

## Related Buildings

- [Resin Tapper (Latium)](./resin-tapper-latium.md)
- [Woodcutter (Albion)](./woodcutter-albion.md)
- [Charcoal Burner (Albion)](./charcoal-burner-albion.md)
- [Potter (Albion)](./potter-albion.md)
