# Sawmill

**Entity Type:** Building

## Properties

| Field | Value |
|-------|-------|
| Category | Production / Construction Materials |
| Required Tier | [Tier I](../population-tiers/tier-i.md) |
| Construction Time | Instant |
| Cycle Time | 30 seconds |

## Description

Converts Logs to Timber planks.

## Costs

**Build Cost:** 2 Timber

**Maintenance:** -5 gold/min, 2 Tier I workers

## Placement

| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | None special (but requires logistics) |

## Production

**Input:** Logs

**Output:** [Timber](../goods/timber.md)

## Production Chain

[Timber Chain](../production-chains/timber.md)

## Usage Patterns

Pair 1:1 with Woodcutters (matching 30s cycles).

## Common Pitfalls

Too many sawmills leads to upkeep drain without benefit.
