# Porridge Stand

**Entity Type:** Building

## Properties

| Field | Value |
|-------|-------|
| Category | Production / Food |
| Required Tier | [Tier I](../population-tiers/tier-i.md) |
| Construction Time | Instant |
| Cycle Time | 60 seconds |

## Description

Converts Oats to Porridge.

## Costs

**Build Cost:** 2 Timber

**Maintenance:** -8 gold/min, 2 Tier I workers

## Placement

| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Needs road/warehouse |

## Production

**Input:** [Oats](../goods/oats.md)

**Output:** [Porridge](../goods/porridge.md)

## Production Chain

[Porridge Chain](../production-chains/porridge.md)

## Usage Patterns

Pair 1:1 with Oat Farms for balanced flow (both 60s).

## Common Pitfalls

Oats delivered too slowly leads to porridge "flicker" and population drops.
