# Water Conservation

**Entity Type:** Skill

## Properties

| Field | Value |
|-------|-------|
| Category | Economy |
| Type | Discovery |
| Knowledge Cost | 92,000 |

## Description

Water Conservation is an Economy skill that reduces water consumption for production buildings. Buildings that use water will need less water to function, improving resource efficiency across your production chains.

## Effects

Grants Effect: **Water-improved Production Buildings**

| Scope | Effect | Value |
|-------|--------|-------|
| Water-improved Production Buildings | Water consumption | -20% |

Buildings that use water need less of it to function.

## Unlock Requirements

This is a Discovery-type skill, which makes up the majority of skills in the Anno 117 skill tree. To research it, you must first reach it via a research path. Some discoveries require additional conditions to unlock, such as housing a specific population type in Albion.

## Related Skills

Other skills in the Economy category:

- Albionic Research
- Aqua Arborica
- Untapped Soil
- Gobannus-Model Bellows
- Villa Retinue
- Paved Roads
- Better Bellows
- Beaver Bother
- Blind Faith
- Blood of Terra
- Depotism
- Depots
- The Flight of Birds
- Beneath Bedrock
- Deep Depots
- Drainage
- Cyclopedic Research
- Duct Irrigation
- Firmer Foundations
- Fish Markets
- Healthy Competition
- Abyssal Invocation
- Well-Ordered Warehouses
- Pier-to-Pier Trading
- Seaport Specification
- Hurried Horrea
- Raising Sluices
- Honeyed Arbour
- Hushing
- Quays
- Trading Post Improvements
- Warehouse Refinement
- Warehouse Organisation
- Latin Research
- Albionic Loyalists
- Mackerel Hauling
- Metallurgical Research
- Monumental Research
- Wetland Research
- Sewing Circles
- Replanting
- Phlogistic Research
- Albionic Pillars
- Harbourmastery
- Safe Havens
- Harbour Grandmastery
- Reservoirs
- Marsh Services
- Ulex & Agogae
- Vino Veritas
- Woodland Rebirth
- Extra Horse Power

## Source

- [anno.land - Water Conservation](https://anno.land/en/anno-117-skills/wassereinsparung/)
