# Woodcutter (Albion)

**Entity Type:** Building

## Properties

| Field | Value |
|-------|-------|
| Region | Albion |
| Category | Forest Camp |
| Required Tier | Waders |
| Cycle Time | 0:30 |
| Dimensions | 3x3 (base), 4x4 (with area) |

## Description

The Woodcutter building in the Albion region produces Wood (Holz). It requires a Forest Area to be built and belongs to the Forest Camp category.

## Costs

**Build Cost:** 100 Gold

**Maintenance:** -4 Gold, -3 Waders

## Placement

| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Forest Area required |

## Production

**Input:** None (Forest Area)

**Output:** Wood

## Specialists

The following specialists can improve this building:

### Axle Wheeler
- **Rarity:** Rare
- **Type:** Finance Specialist
- **Effect:** Chariots Chain in range: Productivity +20%
- **Improves:** Chassis Builder, Woodcutter, Horsecatcher, Reed Gatherer, Chariot Workshop

### Lamellary Armourer
- **Rarity:** Rare
- **Type:** Military Specialist
- **Effect:** Armour Chain in range: Productivity +20%
- **Improves:** Iron Mine, Tannery, Woodcutter, Furnace, Armourer, Salt Ponds, Pig Farm

### Sceilg, Eremitic Reductionist
- **Rarity:** Legendary
- **Type:** Economic Specialist
- **Effect:** Forest Camps in range: Productivity +30%, Required area -30%, Additional 1t every 10 cycles
- **Legendary Bonus:** Have less than 2,000 residents on your island
- **Improves:** Resin Trapper, Woodcutter, Charcoal Burner, Sandarac Nursery

## Related Buildings

Other Forest Camp buildings:
- Resin Trapper (Albion)
- Resin Trapper (Latium)
- Woodcutter (Latium)
- Charcoal Burner (Albion)
- Charcoal Burner (Latium)
- Sandarac Nursery (Latium)

## See Also

- [Wood](../goods/wood.md)
