# Beaver Trapper (Albion)

**Entity Type:** Building

## Properties

| Field | Value |
|-------|-------|
| Category | Production / Hunting Cabin |
| Region | Albion |
| Required Tier | Aldermen |
| Cycle Time | 1:30 (90 seconds) |
| Dimensions | 3x3 (base), 4x4 (with placement area) |

## Description

Traps Beavers in marshland areas. Provides materials for the Fur Hats production chain, producing luxury clothing for higher-tier residents.

## Costs

**Build Cost:** 3 Planks, 1 Wattle

**Maintenance:** -8 gold/min, 3 Waders workers

## Placement

| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Marshland, Population |

## Production

**Input:** None

**Output:** Beaver

## Related Specialists

| Specialist | Rarity | Type | Effects |
|------------|--------|------|---------|
| Snappy Snaremaker | Rare | Culture | Fur Hats Chain in range: +20% Productivity |
| Venator of Artemis | Rare | Religion | Hunting Cabins and Fisheries in range: -33% Workforce needed, -66% Upkeep cost |

## Related Buildings

Other Hunting Cabin buildings:
- Bird Charmer (Albion)
- Horsecatcher (Albion)

Buildings improved by Snappy Snaremaker:
- Beaver Hatter
- Saltwort Burner
- Saltwort Picker

Buildings improved by Venator of Artemis:
- Eel Grabber
- Oyster Bed
- Cockle Picker
- Scomber's Shack
- Fishing Hut
- Sturgeon Hatchery
- Bird Charmer

Fur Hats production chain:
- Beaver Trapper (produces Beaver)
- Beaver Hatter (produces Fur Hats)
