# Woodcutter Hut

**Entity Type:** Building

## Properties

| Field | Value |
|-------|-------|
| Category | Production / Raw Materials |
| Required Tier | [Tier I](../population-tiers/tier-i.md) |
| Construction Time | Instant |
| Cycle Time | 30 seconds |

## Description

Produces Logs from forest density.

## Costs

**Build Cost:** 2 Timber

**Maintenance:** -5 gold/min, 2 Tier I workers

## Placement

| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Forest overlap required; low density reduces productivity |

## Production

**Input:** None

**Output:** Logs (Unknown Good entry)

## Production Chain

[Timber Chain](../production-chains/timber.md)

## Usage Patterns

Place deep in dense forest, keep a warehouse in range.

## Common Pitfalls

Sparse forest leads to "mystery" timber shortages downstream.
