# Chain: Tiles and Amphorae (Hybrid)

**Entity Type:** ProductionChain

A hybrid supply chain that maximizes a single River Slot (Clay Pit) to produce both Tiles and Amphorae.

## Overview

This chain demonstrates how to maximize limited resources by sharing raw materials between multiple end products. Both Tiles (construction) and Amphorae (storage/trade) use Clay as a base material.

## Steps

| Step | Building | Input | Output | Slot Required |
|------|----------|-------|--------|---------------|
| 1a | Clay Pit | None | Clay | River Slot |
| 1b | Charcoal Burner | Trees in Radius | Charcoal | None |
| 1c | Resin Tapper | Trees in Radius | Resin | None |
| 2a | Tiler | Clay, Charcoal | Tiles | None |
| 2b | Potter | Clay, Resin | Amphorae | None |

## Buildings Required

- 1x Clay Pit (River Slot)
- 1x Charcoal Burner
- 1x Resin Tapper
- 1x Tiler
- 1x Potter

## Resource Flow

```
Clay Pit ────────────────────────┬──► Tiler ──► Tiles
(River Slot)                     │
                                 └──► Potter ──► Amphorae
                                       ▲
Charcoal Burner ──► Charcoal ──► Tiler │
                                       │
Resin Tapper ──► Resin ────────────────┘
```

## Benefits

- Maximizes River Slot usage
- Produces both construction materials and trade goods
- Can be clustered together or distributed via Warehouses

## Related

- [Supply Chain Guide](./supply-chain-guide.md) - Full hybrid chain explanation
- [Defense Chain](./defense.md) - Another hybrid chain example
